Poppy Saves Paintland is a game made with a team of 6 in 16 weeks as a major production for the Academy of Interactive Entertainment (AIE). I was responsible for the creation of the enemies, some environment assets and 2D art.
These are a big chunk of the assets that I produced.
The people who helped bring it to life:
Lochlan Perry-Scott : UI Designer / Technical Design & Programming
Byron C. Boskell : Graphics & Interaction Programminng, Level Design
Brandon Miller : Core Mechanic Concepting, Narrative Design, Main Level Design
(Me) Samantha Handley : Character & Environment Modeling, Rigging & Animation, 2D Art & Texturing
Jacob Carpenter : Character Concepting, Poppy Model, Texturing, Rigging & Animation
Craig Maltby : Environment Modelling, Concept Art
You can play the game here! 🖌️🎨
https://lochlanperry-scott.itch.io/poppy-saves-paintland
Corrupted Enemies
Environment Props
Knight + Foreman